
Maps
Green Hell
Green Hell expands the arena roster with a darker forest and new deep-woods threats. Wendigos, Werewolves, and Elite variants make crowd composition more varied than in the first two maps.
- Setting
- Deep hostile forest
- Hazards
- Restricted forest movement, Elite enemy variants
- Enemy Highlights
- Wendigo, Werewolf
- Added In
- Update 0.6
Surviving Green Hell
Update 0.6 introduced Green Hell as the third area and paired it with Wendigos, Werewolves, and Elite versions of standard enemies. The forest theme creates a distinct visual and tactical change from city and desert runs.
Confirmed scope
The third-area position, forest setting, update version, and headline enemy types are confirmed. Detailed spawn waves, Elite modifiers, boss order, and environmental timings are left open for future balance refreshes.



